// Copyright Epic Games, Inc. All Rights Reserved.

#include "JsonSerializationBPLibrary.h"
#include "JsonSerialization.h"

UJsonSerializationBPLibrary::UJsonSerializationBPLibrary(const FObjectInitializer& ObjectInitializer)
: Super(ObjectInitializer)
{

}

float UJsonSerializationBPLibrary::JsonSerializationSampleFunction(float Param)
{
	return -1;
}

